Hi everyone, what have your feelings been so far with the auto-shader feature? Any real improvements with game stuttering? It seems to "activate" quite often throughout the day when the PC is "idle", but I was wondering if anyone has noticed heavy CPU…
Hassle free GLSL I've been working on a new library to compose GLSL shaders. This is part of a side project to come up with a composable and incremental way of driving WebGPU and GPUs in general.…
A deep dive into building an infinite procedural landscape using WebGPU and Three.js, where compute shaders and indirect drawing bring millions of interactive grass blades to life.
Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won't eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times.…