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#ObsidianEnterTainment

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Fallout designer Tim Cain thinks influencers have changed how people make and play games: 'more people seem to be abdicating their own judgement to that of people they see online'
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Fallout designer Tim Cain thinks influencers have changed how people make and play games: 'more people seem to be abdicating their own judgement to that of people they see online'

From Pcgamer RSS Feed: Fallout designer Tim Cain thinks influencers have changed how people make and play games: 'more people seem to be abdicating their own judgement to that of people they see online'

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Obsidian are delisting the original version of The Outer Worlds in favour of the swankier (but pricier) Spacer's Choice edition, and lobbing some grenades at you too
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Obsidian are delisting the original version of The Outer Worlds in favour of the swankier (but pricier) Spacer's Choice edition, and lobbing some grenades at you too

Rock Paper Shotgun·Mark Warren·about 1 month ago
#RWJJqTbC

From Rockpapershotgun RSS Feed: Obsidian are delisting the original version of The Outer Worlds in favour of the swankier (but pricier) Spacer's Choice edition, and lobbing some grenades at you too

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Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'
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Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'

From Pcgamer RSS Feed: Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'

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Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'
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Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'

From Pcgamer RSS Feed: Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'

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A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make…
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A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make…

From Pcgamer RSS Feed: A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make the NCR's worst soldiers take Psycho

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