(Image credit: Obsidian, Bethesda) In a recent interview with YouTuber TKs-Mantis , former Obsidian creative director Chris Avellone said that he dislikes how Fallout: New Vegas' Wild Wasteland trait was implemented, and thinks it should have been separate from character creation. This came out of a discussion of the more zany sense of humor to be found in certain Fallout games, and how it may not be to all tastes. Interviewer TKs-Mantis expressed his appreciation of Wild Wasteland offering players a choice whether or not to engage with such content, prompting Avellone to deliver his critique. Talking Fallout with Chris Avellone - YouTube Watch On Wild Wasteland can be chosen as one of two traits at the start of New Vegas, character-defining abilities with positive and negative aspects. Wild Wasteland causes unique encounters to spawn in the game world, all of a more wacky or fourth wall-breaking character.…