Menu

Post image 1
Post image 2
Post image 3
Post image 4
Post image 5
Post image 6
Post image 7
Post image 8
Post image 9
Post image 10
Post image 11
Post image 12
Post image 13
Post image 14
Post image 15
Post image 16
Post image 17
Post image 18
Post image 19
Post image 20
Post image 21
Post image 22
Post image 23
Post image 24
Post image 25
Post image 26
Post image 27
1 / 27
0

How Autodesk’s new AI tool gets us closer to ‘just press animate’

Creative Bloq ·Ian Dean·about 1 month ago
#z3y3aN37
Reading 0:00
15s threshold

(Image credit: Autodesk) Traditionally, whether working in movies or games, rigging a character you've spent weeks and months creating can be a stressful trial. You can model something amazing in Blender, block out a design, but getting that thing to a place where you can actually make it perform ? That’s a different discipline entirely, one that involves rigging, testing, fixing, exporting, and breaking it again somewhere else. It’s a time sink that can cost money and sap momentum from a project, and the 3D workflow can also be daunting for newcomers, but Autodesk thinks it has the solution. The latest update to Flow Studio , Autodesk's AI cinematic platform, adds two new features: AI Rigging and Neural Layer. The idea is straightforward enough: to help creators, animators, and artists move from a static model to an animation -ready character far faster than traditional workflows allow, and then push towards cinematic-looking results without the usual complex setup, render time, or cost.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More