(Image credit: Embark) Embark has announced in a dedicated blog post that it's finally addressing Arc Raiders ' largely maligned (or ignored) Trials system. Trials are a rotating set of weekly challenges which task you with nabbing high scores to rank up, all in the pursuit of a unique outfit. But with bland objectives and strict schedules, it's long felt like a chore. I've seen many players complaining that it's " ruining the game ," though I wouldn't say it's quite that dire—mainly because you can ignore it. Article continues below In line with this, Trial challenges that were tied to specific map conditions are being removed or reworked, such as 'disarm mines' or 'get hit by lightning'. Previously, if you couldn't play during the scheduled hours of these specific events, you were out of luck. The strict schedule of events is a separate issue the developers have been monitoring and improving for some time now— Close Scrutiny , for example, is permanently active.…