(Image credit: Kepler Interactive) Are games art? That was the question, and in some quarters still is, that dominated conversations for a decade or more. But it dragged on, and now it just feels a bit behind where things actually are, because if you spend any time around designers, artists, or anyone making visual work, you'll find games already in there, sitting alongside film, books, architecture, all of it. That’s where Reset magazine comes in, which is probably why it feels more interesting than another games magazine trying to carve out space. And that’s a hard take from me, as I spent over 20 years making traditional games magazines, including Official PlayStation , X360 and Play. It’s a new print title, a new kind of games magazine that puts artistic intent front and centre, and, unusually, is being made by a games publisher, Kepler Interactive (the publisher behind the BAFTA award-winning Clair Obscur: Expedition 33 ).…