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What Video Games Can Teach Us About Humanitarian Decision-Making
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What Video Games Can Teach Us About Humanitarian Decision-Making

Direct Relief·Noah Smith·about 1 month ago
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Disaster response rarely feels like a game, but for two weeks, 229 developers set out to make it one. Organized by Ubisoft, the high-intensity game jam, a fast-paced event where creators build playable games from scratch in a set time frame, challenged participants to model the realities of preparation, emergency action, and long-term recovery. Guided by the theme “Weathering the Storms: From Preparation to Action to Reconstruction,” and shaped in part by Direct Relief, the sprint produced 47 original, playable games in just 14 days. A group of Direct Relief staffers chose “ BlazeStorm ” as their favorite game. “BlazeStorm” is a short, strategy-driven game that puts players in charge of emergency response decisions for a community before, during, and after a wildfire. The game was recognized by Direct Relief for translating the full arc of disaster response into clear, engaging gameplay.…

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