Image credit: Yoshio Nishimura I wonder if enough thought has been put into where a game gets made. There is surely a special quality in other art forms like film where you might be whisked away to another country, or in theatre where you construct a world on a stage. Games mostly get made in office buildings, which isn't particularly magical sounding. What about a remote Japanese mountain village? Well, this is exactly what Yoshio Nishimura did, a former Capcom and Vanillaware devs with 30 years of experience. Enter stage left: Veritas Tales: Witch of the Dark Castle. There is an exuberant feeling to the look of Veritas Tales. The entire thing is, more or less, set at your table. Your adventure mostly takes place within the pages of a choose your own adventure book, where each new page brings a new bit of story or challenge.…