This is the latest in a series of posts explaining the decisions we make at Dribbble that affect our users, as well as the results of those decisions (positive or negative). It’s been one year since users began transacting on Dribbble. The functionality we introduced last September – which enabled clients to request design services and pay, and designers to deliver work and get paid – was modest but marked the beginning of Dribbble’s reinvention from an advertising-supported social network to a revenue-sharing marketplace . At that point, Dribbble had already been an institution in the design world for fifteen years , and a business model transformation wasn’t the obvious next step for the company. Maintaining the status quo would have been lower risk – at least in the near term – but it was our responsibility to ensure Dribbble could continue fulfilling its mission in perpetuity .…