In the lobby of Gotham’s Iceberg Lounge, Batman and Jim Gordon brawl through a mob of criminals until there’s only one left standing. A prompt hangs over his head. With the press of a button Batman begins his finisher, sweeping the legs of the thug so fiercely his body forcibly spins upside down. I watch as Bruce punches him in slow motion so hard, his body disassembles completely. WHACK. Moments later, Batman descends down a massive rubber slide into a large ball pit. I’ve reached the underbelly of the underbelly: Falcone’s House of Fun. I smile. I’ve been struggling to meaningfully capture just how well Lego Batman: Legacy of the Dark Knight manages to balance two entirely disparate tones. As someone admittedly too cynical to earnestly enjoy the satirical humor of the Lego games (or so I thought), I assumed the slapstick gags and madcap cadence would simply get in the way of the brooding tone that suffuses the Arkham games, from which Lego Batman takes considerable inspiration.…