Star Wars: The Old Republic was a very ambitious MMO that didn’t really pan out the way some fans had hoped. They wanted something in the vein of BioWare’s Knights of the Old Republic role-playing games, just expanded into a bigger online adventure. What they got was something closer to World of Warcraft reskinned with Star Wars . James Ohlen said he pitched a plan to eventually turn that around, but Electronic Arts’ board of directors ultimately killed the initiative. Ohlen was still working on 2011’s Star Wars: The Old Republic before he left BioWare in 2018. He said he felt like a “highly paid, completely useless person” by the end. His decision to leave came after EA refused to pay to reboot the MMORPG. “It was the chance to do Knights of the Old Republic online, it was a chance to [put right] everything I’d said that we’d messed up,” he told PC Gamer this week.…