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How I combine Unreal Engine 5 and Photoshop to create digital art to push creative boundaries

Creative Bloq·@Xingkong·2 months ago
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Sign up to Creative Bloq's daily newsletter, which brings you the latest news and inspiration from the worlds of art, design and technology. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? My creative process usually begins with an image that flashes in my mind, often inspired by a scene from a movie or a game that I find particularly striking. To bring this particular piece to life, I first used the game development software Unreal Engine 5 to build the scene. I arranged the bamboo forest to form a pathway and placed a procession of riders at specific directions and intervals. I then experimented with composition and lighting within UE5, adjusting until I found the most compelling setup. Once the foundation was set, I moved the scene into Photoshop for refinement (see our guide to the best digital art software). There, I boldly modify lighting and other details to enhance the overall atmosphere. My approach is to keep pushing creative boundaries at every stage.…

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