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Lossless Scaling instantly solved my biggest problem with GameCube emulation

How-To Geek·Jorge A. Aguilar·25 days ago
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Published May 8, 2026, 11:30 AM EDT Aggy is a veteran writer and editor in the technology and gaming space. Having served as a Managing Editor for high-traffic digital publications, alongside being an editor and consultant for over a dozen sites. Aggy's published work spans a wide and respected array of tech and gaming outlets, including WePC, Screen Rant, How-To Geek, Android Police, PC Invasion, and Try Hard Guides. Beyond editorial work, Aggy's direct experience in the tech sphere extends to app development. Aggy has published two games under Tales and is always eager to learn and do more. He also likes working on computers and researching in his spare time. He knows about Windows, Linux, Audio, Video, and much more. I don't like it when old games are as limited as they were twenty years ago. I think that when we emulate games, the advances in technology should translate to better gameplay. Unfortunately, that's not how it's worked with my emulator for a long time.…

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