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How Unreal Engine 5 indie game Beastro uses 'paper puppets' to reinvent RPG art

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(Image credit: Timberline Studio, Inc. ) If there's one thing a great RPG has besides great characters and an engaging combat system, it's succulent food that keeps the heroes nourished. Upcoming fantasy RPG Beastro doubles down on this by casting you not as the warriors heading to battle but the chef back in the peaceful village, ensuring their bellies are full with all kinds of stat-enhancing flavours. It's not the first RPG to be played from the perspective of a support character from town – see also Moonlighter , where you're the town's shopkeeper – but that also brings a challenge of ensuring what would normally be a side-activity can be engaging as the game core. That naturally calls for an art direction that's as tactile and flavourful as the dishes you're serving up.…

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