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Build AI-Powered Games with NVIDIA DLSS 4.5, RTX, and Unreal Engine 5

NVIDIA Technical Blog·Phillip Singh·about 1 month ago
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Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation transformer model for NVIDIA Super Resolution.   In this post, we’ll go over new technologies and resources to share with our game-developer community, including: A new NVIDIA TensorRT for RTX plugin for Unreal Engine’s Neural Network Engine (NNE)  NVIDIA Kimodo for easier motion generation A guide to using ComfyUI to help produce pre-production assets More than a dozen new sessions from GDC and GTC now available on YouTube Our April “Level Up with NVIDIA” webinar, highlighting path-traced hair in Unreal Engine 5.7 Integrate DLSS 4.5 Dynamic Multi Frame Generation  At CES 2026 , we introduced DLSS 4.5 , extending its AI-driven rendering pipeline with a second-generation transformer model for Super Resolution to deliver another major upgrade to image quality.…

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