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Don't miss The Third Shift, a Game Boy horror museum that cleverly entangles Resident Evil-style CCTV perspectives with point-and-click investigation
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Don't miss The Third Shift, a Game Boy horror museum that cleverly entangles Resident Evil-style CCTV perspectives with point-and-click investigation

Rock Paper Shotgun·Edwin Evans-Thirlwell·about 1 month ago
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Image credit: Teebowah Games The most horrifying thing that ever happened to me while playing Game Boy was a school 'friend' flicking the power switch while getting off the train, just as I'd finally beaten that one maddeningly obscure block puzzle in The Legend of Zelda: Link's Awakening. He's lucky he's not buried somewhere under the railway lines between Shipley and Baildon. There were Game Boy horror games, but they were mostly crammed-down approximations of Resident Evil and the like, and I found them about as spooky as a frowning Potato Head. The Third Shift is out to address this lapse, and so far, it is doing it extremely well. Played on a nested 10:9 display, the game casts you as a freshly hired security guard at the Roanoke Museum of History - Roanoke being an island legendary for the mass "disappearance" of some European settlers in the 16th century. The Third Shift's intro alludes to these events. I'm not sure how it plans to explore them. Right now it seems more interested in intestines.…

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