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Modern Warfare 4 multiplayer ditches CoD's omnimovement for a more 'realistic' feel, but it's smoother than before

Destructoid·Scott Duwe·3 days ago
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It’s been four years since Infinity Ward ran point on a Call of Duty game, and that time has been spent creating the latest installment in one of gaming’s most popular sub-franchises. Call of Duty: Modern Warfare 4 launches later this year, but I got invited to Infinity Ward’s studio last week to see the game in action, talk to developers, and most importantly, play some multiplayer matches for myself. Image via Activision Infinity Ward’s last game, 2022’s Call of Duty: Modern Warfare II , is one of the more controversial and frowned-upon entries in the franchise in recent memory, largely due to its multiplayer offering. The game reviewed decently, landing with a 75 on Metacritic, but most CoD fans I talk to don’t think very highly of it in retrospect, and most of the complaints have to do with how slow it felt.…

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