Menu

It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds
📰
0

It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds

Rock Paper Shotgun Latest Articles Feed·Mark Warren·3 days ago
#fYLHjFq2
Reading 0:00
15s threshold

"When avoidance and mitigation tools do not feel effective, it is natural for players to want a more decisive solution" Image credit: Unknown Worlds We get you, Subnautica 2 players who're desperate to kill some fish. That's what Unknown Worlds have said in an open letter to the survival game's community following days worth of debate over the studio's decision to push folks to find non-violent ways to solve their underwater leviathan problems. The studio are sticking to that ethos, but have promised some tweaks to creature behaviour and the effectiveness of tools like flares are incoming. "We have been reading your reviews and comments carefully, and we understand that there are several concerns we need to address more clearly," Unknown Worlds wrote in an open letter to Sub 2's community. "We also understand that some recent comments from our team made players feel ignored or dismissed. We are sorry for that.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More