Indie horror game Amygdala: Prelude is, according to its developer, about 80 percent of the way done and ready for early access. Its developers have set up a Steam store page and are ready and eager to push it live. There’s just one problem: their game has yet to be approved by Valve, and it’s allegedly been waiting for that approval for three whole years. This comes from a post on r/gamedev (via Automaton ) from the developer of Amygdala: Prelude . In it, they say they reached out to Steam support way, way back in 2023 when they first started making the game, and was told by the team that, because it’s being made in Valve’s own Source engine, the dev needed a commercial agreement in order to sell it. Since then, the developer has been working to get that agreement put together, with Valve asking them to send the information required to make it happen. However, they say, communication with Valve has been so slow and choppy that three years later, they have made no progress on said agreement.…