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The Thick as Thieves campaign will be 'at least four hours' in length, which is pretty short, but on the upside it's a whole lot cheaper than I ever would've guessed

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(Image credit: Otherside Entertainment) My heart sank a little lower than usual today as Otherside Entertainment announced that Thick as Thieves , the stealth-focused heist game set to arrive in May, will launch with a regular, undiscounted, all-day every-day price of $5/£5/€5. This bothers me, first of all, because despite the absolute embarrassment of Underworld Ascendant , I've been holding out hope that taking on a spiritual successor to Thief—man, I love Thief—would provide the team with a real shot at redemption. Otherside heads Paul Neurath and Warren Spector are Great Old Ones of immersive sims, after all, and Neurath in particular has cred on that scene, as he was managing director of original Thief house Looking Glass Studios. I felt a minor twinge of concern earlier this month when Otherside revealed that it had dropped the multiplayer PvPvE element that was, when Thick as Thieves was announced, such a core pillar of the whole thing.…

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