Between 1902 and 1903, Elizabeth Magie designed and playtested a board game called The Landlord’s Game in Arden, Delaware as a means to educate the masses about Georgism — an economic philosophy that argued land ownership should benefit everyone, not just the few who control it. (Yes, she was a rather passionate leftist!) Rather than celebrate and weaponize the ruthless accumulation of wealth, The Landlord’s Game was meant to expose how the endgame of capitalism essentially disenfranchises the masses by putting the vast majority of wealth into the hands of a select few.
Magie even created two separate sets of rules: one is cooperative and allows players to share in the wealth they accumulate. In the other competitive ruleset, players build up their monopolies and try to crush each other.
Sound familiar?