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Star Wars Galaxies' tragic fate caused FF14's devs to keep the old job designs available for Evercold's overhaul: 'Players did not take that very well'

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(Image credit: Square Enix) Final Fantasy 14 's next expansion, Evercold, was announced during the fanfest over the weekend—and as someone who has had a laundry list of gripes, I couldn't be more excited. Square Enix has finally taken note of the fact the game's formula has grown stagnant, and promised all sorts of overhauls and reimaginings of what the MMO will be in the future. Among these are "evolved" redesigns of the game's many jobs, both streamlining the amount of buttons they have considerably and making sure they each have a unique job identity. While I was skeptical at first, the actual demonstrations—wherein several jobs were seen to have unique, bespoke mechanics unheard of in FF14's history—has me more than cautiously optimistic. Article continues below "It's thing" refers to a set of "New Game Enhancements" that hit the MMO in 2005. These changes were widely criticised—while they were aimed at modernising the game, they also stripped it of a lot of its charm and complexity.…

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