(Image credit: Larian Studios.) Judas , the next game from Bioshock lead Ken Levine, is going to have a lot of branching content in it—if you've been following along with its development, you've probably heard the phrase "narrative legos" more times than you can count on one infusion-enhanced hand. Which is a bit of a departure, given Levine's prior work—Bioshock games had some choices in them, but they were mostly the make-or-break points typical of early 2000s games that made a big hullabaloo about multiple choices. Don't eat Little Sisters and you'll get a different cutscene at some point, that's it. "It was so powerful to see that happen that any frustration I had with people not seeing stuff immediately became 'I can't wait for people to realise the huge things they maybe didn't encounter'." Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.…