Unfortunately, it also seems to have caused some issues with mounts out of box Image credit: Pearl Abyss / Rock Paper Shotgun Another Crimson Desert patch is upon us, with developers Pearl Abyss delivering more of the additions they outlined earlier this month . Though, they didn't get as deep into specifics on the likes of new difficulty settings and extra pets back then as they have in their latest notes, which also run down a raft of fixes for the red pudding. Leading off the notes for patch 1.04.00 are the three new difficulties - easy, normal, and hard. As you might imagine, normal's been the default difficulty so far, while easy reduces the damage you take and gives you more time to react to incoming attacks. Hard, meanwhile, goes the opposite way on both of those fronts, as well as ensuring that you only get a health boost from food once your character's finished their chowing down animation. Can't be giving out healing to people who don't clean their plates and lap up every crumb mid-fight, can we?…