Yesterday, we learned that LangGraph is all about nodes and edges. Today, weβre putting that into practice by building a Stateful Agent that can actually "think," use a tool, and then decide if it needs to do more. In the old way (Chains), if a tool returned an error, the app crashed. In the LangGraph way, we create a loop where the agent sees the error and tries a different approach. π§ The Agentic Loop: Thought β Action β Observation To build this, we need a graph that doesn't just go in a straight line. We need it to circle back. Agent Node: The LLM decides what to do. Tools Node: If the LLM wants to use a tool, this node executes it. The Loop: The result of the tool goes back to the Agent so it can "observe" the result and decide if it's done. π οΈ Coding the Loop We'll use the ToolNode βa pre-built helper from LangGraphβto make this easy.β¦