Menu

Post image 1
Post image 2
Post image 3
Post image 4
Post image 5
Post image 6
1 / 6
0

"It ended up being pretty much co-development" - how 80s anime, a legendary Gundam director and It Takes Two talent combined for the Switch 2's next hit Orbitals

Eurogamer.net·Tom Regan·about 1 month ago
#XRJfr7vl
Reading 0:00
15s threshold

"We even made hand-painted backgrounds..." Image credit: Kepler Interactive From Akira Toriyama lending his spikey-haired designs to Chrono Trigger , to Hayao Miyazaki's enduring influence on Final Fantasy's airships, anime and video games have always been intrinsically linked. Yet if we're being honest, few games have ever truly nailed the anime aesthetic. Despite some valiant attempts at cel shading over the years – we're looking at you Guilty Gear and Dragon Ball Fighterz – there's yet to be an anime equivalent of Cuphead , a game that truly feels like diving into a playable episode of your favourite shonen. Thankfully, those weeby prayers are soon to be answered, thanks to Switch 2 exclusive, Orbitals. If you tuned in early to The Game Awards or watched the most recent Nintendo Direct, you'll probably already have an eye eagerly trained on Orbitals. Played entirely in co-op, Orbitals puts players in the dusty space boots of teens Maki and Omura, as they embark on an interstellar adventure.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More