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Saros Rewards You For Dying, So Do It Often
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Saros Rewards You For Dying, So Do It Often

Kotaku·Kenneth Shepard·about 1 month ago
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#saros#comments#times#passage#runs#article
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Saros is a tough game, but if you’re just that level of Gamer that you find yourself swooping and swerving through its punishing bullet-hell firefights, you might actually be doing yourself a disservice. As crazy as it sounds, it might actually be a good idea to die on purpose a number of times, especially in the earlier sections. Without getting into spoilers , Saros is similar to roguelike games like Hades in that a lot of its storyline happens in between runs. Each time protagonist Arjun dies, he’s sent back to the Passage, his team’s base of operations as they try to find out what happened to their settling colleagues on the hellish planet of Carcosa. When you return here, the rest of the cast will be doing their own thing, and since they’re not going out on runs with you, this is your best chance to get to know them.…

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