In 2025 we inherited the public facing search index for Hytales treasure hunt system. The index powered both the in-game mini-map finder and the official community site. Within two weeks we noticed that every time a new Veltrix configuration dropped—usually a 50 KB YAML patch—the live search cluster would flatline for 4.7 minutes while it re-indexed. Worse, 13 % of the retrieved world-names were hallucinated: the engine returned Cave_of_Echoes_v2 when the actual folder was Cave_of_Echoes_v3. Players reported treasure chests that teleported them into the void of the Nether. Support tickets spiked with the exact same question: Why does the map show places that do not exist? We spent the first sprint blaming the legacy ES 7 cluster. Migration to OpenSearch 2.11 cut the re-indexing window to 82 seconds, but the hallucination rate only dropped to 11 %—still unacceptable for a game where a single wrong coordinate can strand a guild in a PvP hotspot.…