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I disabled frame generation in three AAA titles, and it proved some games are better off without it

XDA·Abhinav Raj·25 days ago
#Tk9i1VTn
#sensa#nvidia#amd#community#frame#generation
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Published May 7, 2026, 12:00 PM EDT Abhinav pivoted from a career in banking to pursue his first love in writing. Even while working full-time, he continued contributing as an editor-at-large, a role he has held for more than 7 years. A lifelong tech enthusiast who has built three gaming and productivity powerhouse PCs since 2018, his passion for technology keeps him closely following the semiconductor industry, from NVIDIA and AMD to ARM. His MSc dissertation explored how artificial intelligence will reshape the future of work, reflecting his curiosity about the wider social impact of emerging technologies. Frame generation is, without a doubt, the most polarizing intersection of AI and gaming as we know it today. A vocal majority of enthusiasts can be found clamoring for raw rasterization, and meanwhile, the biggest name in the industry, Nvidia, has a trajectory that suggests that the days of traditional rendering pipelines may be limited.…

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