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ShatterRush is obviously an indie take on Titanfall, but considering the lack of threequel, I'm sure you won't mind
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ShatterRush is obviously an indie take on Titanfall, but considering the lack of threequel, I'm sure you won't mind

Rock Paper Shotgun·Oisin Kuhnke·about 1 month ago
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Image credit: Tetra Studios There is a Titanfall -shaped hole in this world that could be filled by Respawn, yet won't be, for silly reasons like money. I hate money! It is a scourge we must do away with. Until that point, we could of course moan and lament the absence of a Titanfall 3. That sounds quite dull, so instead I will point you towards ShatterRush, a game that is oh so evidently picking up what Titanfall 2 left behind, and adding into the mix some fresh elements of its own. ShatterRush is a self-described "multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels." Everything bar fully destructible sounds just like Titanfall 2, but it's the fragile nature of the game's environments that adds a certain je ne sais quoi to it all. The parkour and shooting in and of itself all looks as tight as it needs to be too, and there's grappling hooks to make getting around all the sweeter. Of course, summoning a mech mid-battle still rips conceptually too.…

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