Hi dev.to! I’ve been teaching myself full-stack development for about 8 months now. To challenge myself beyond basic CRUD apps, I decided to try building a real-time social game mechanic inspired by "crash" games like Aviator. It’s been a massive learning curve, especially regarding WebSocket synchronization and mobile responsiveness . The core idea is a social multiplayer interface where a multiplier curve rises in real-time, and users have to interact before the "event" ends. Tech Stack: React, Tailwind CSS, and WebSockets for the live data stream. The Logic: I’m using a Provably Fair algorithm (SHA-256 hashing) to ensure the backend results are transparent and verifiable by the client . My Current Build: You can see the live version here Aviator : Where I need your help (The Roast): I’m still seeing some "jank" in the animations, and I’m worried about the mobile experience.…