(Image credit: 2K Games) I don't think it's unreasonable to say that the Bioshock games have some of the best openers in the business—descending down into Rapture for the first time while Andrew Ryan's hypercapitalist croon asks you if a man is not entitled to the sweat of his brow? Chef's kiss. Molto bello. Even Infinite, which I have a less glowing impression of, still basically knocks it out of the park in its opening act. Veteran dev and visionary behind the Bioshock games Ken Levine, speaking with IGN , says that's very much all on purpose: "I knew it was important to capture the gamer right away—and to really immerse them in that mystery and the WTF of it. "I know this from being a scriptwriter; if you don't capture the person reading the script in the first five pages you're screwed." That's not even because of short attention spans, mind—it's writing advice that I've heard for basically my entire life.…