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The Expanse: Osiris Reborn plays like a Mass Effect-like sci-fi adventure in fine form, but its developer's use of AI raises some difficult questions

Eurogamer.net·Robert Purchese·about 1 month ago
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Image credit: Owlcat Games The Expanse: Osiris Reborn caused a commotion when it was announced. That's in part because it looked like a modern Mass Effect , which always tends to be taken as a good thing, and because it's an adaptation of a well-known and well-liked science-fiction property in The Expanse. What's more, it comes from a studio with role-playing pedigree, Owlcat Games, the creator of the Pathfinder CRPGs and, more recently, Warhammer 40K: Rogue Trader, a delightfully crunchy and dense CRPG . The Expanse: Osiris Reborn takes that experience and pushes it into cinematic role-playing territory with Unreal Engine 5. All very exciting. But the excitement was dampened recently when Owlcat confirmed it was using generative-AI tools to help during development of The Expanse: Osiris Reborn . The studio assured us "everything in the final version will definitely 100 percent be human made", but the revelation was enough to plant a nagging question in the back of my mind.…

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