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Disgusting! Depraved monster adds effective quest markers to Morrowind, shows no remorse

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What makes The Elder Scrolls 3: Morrowind one of the greatest games of all time? Is it the complex imperial politics of its setting? The piquant mythopoeia ? Fargoth? It's none of these. It's the fact it's a right ballache to actually play. I… kid? Sort of? I'll admit it: Morrowboomers can lean a little too hard into valourising Morrowind's rough edges, but that doesn't mean they're wrong. What I love about Morrowind more than anything is that its world just doesn't care about you. It will subject you to its weird and arcane rules and expect you to figure them out. Article continues below Coming from a modder named RPGKing117, Quest Markers Plus for Morrowind (specifically, for Morrowind's open-source engine reimplementation OpenMW ) aims to dramatically reduce the amount of time you spend staring at your journal trying to figure out which goddamn tree out of Vvardenfell's 8 billion trees your quest objectives are orienting themselves by. Gotta find Caius Cosades? Easy-peasy.…

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