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I built a quiz app with my 8-year-old to fix homework — and accidentally a family ritual

DEV Community·Rahul Devaskar·19 days ago
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The homework problem It started in December 2025. My son was about to start Year 3, and Year 3 in Australia means NAPLAN — the standardised test that suddenly turns "reading at bedtime" into "structured practice." I had a stack of worksheets, a pile of flashcards, and a kid who had zero interest in any of it. The problem wasn't that he couldn't do the questions. He could. The problem was that being asked the questions felt like a chore. The format was the friction. A worksheet says: here is work . A timer on a phone says: here is a game . So one evening I sat down with him and we made a deal: I'll build a thing that turns your homework into a quiz game, and you tell me what makes it fun. That deal is what eventually became quizzy.earth . What an 8-year-old taught me about UX Here is the thing nobody tells you about designing for kids: they have zero patience for your onboarding flow. I tried existing tools first.…

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