When I started practicing Low-Level Design, I realized that jumping directly into drawing UML diagrams often leads to messy, confusing designs. So instead, I followed a step-by-step approachβbreaking the system into components, understanding flow, and then translating that into a clean UML. Hereβs how I approached designing a simplified Uber/Ola system. π― Problem Statement Design a ride-booking system that can: Create a trip (source β destination) Match a driver Calculate price Support extensibility (new pricing logic, ride types, etc.) Step 1: Identify Core Components & Actors Start simple. Who are the main actors? Rider β requests a trip Driver β fulfills the trip These are the foundation of the system. Everything else builds around them.β¦