Nvidia CEO Jensen Huang says he understands the concerns about "AI slop " with DLSS 5 but insists the feature preserves a game's underlying geometry and artistic intent . "I think their perspective makes sense, " said Huang during a recent appearance on the Lex Fridman podcast . "And I could see where they're coming from because I don't love AI slop myself. You know, all of the AI-generated content increasingly looks similar, and they're all beautiful... so I'm empathic toward what they're thinking. That's just not what DLSS 5 is trying to do." Tom's Hardware reports: Although Huang is striking a more conciliatory tone, much of his response is similar to what we heard at GTC [where Huang said gamers were " completely wrong ."] The artist determines the geometry, we are completely truthful to the geometry...…