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Nvidia's VRAM problem is quietly becoming a software problem, and game developers are the ones being forced to deal with it

XDA·Ty Sherback·24 days ago
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#sensa#nvidia#community#vram#cards#games
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Published May 8, 2026, 7:00 AM EDT His love of PCs and their components was born out of trying to squeeze every ounce of performance out of the family computer. Tinkering with his own build at age 10 turned into building PCs for friends and family, fostering a passion that would ultimately take shape as a career path.  Besides being the first call for tech support for those close to him, Ty is a computer science student, with his focus being cloud computing and networking. He also competed in semi-pro Counter-Strike for 8 years, making him intimately familiar with everything to do with peripherals. VRAM has been one of the biggest topics of discussion around gaming GPUs for the last couple of generations. The GPUs themselves continue to become more efficient and performant overall, but the amount of VRAM has largely stagnated, especially around the mid-range. Benchmarks show that 8GB is no longer just bordering on not enough . For some games, it falls u nderneath the minimum requirement .…

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