NYYYYYYYYOOOOOOMMM, clunk, NYYYYYOOOOOOMM Image credit: Rock Paper Shotgun I’m sitting in the pit lane at Donington Park circuit. My car’s a 1992 Mercedes 190E Evo 2, a blocky German touring car ideal for close-quarters racing. I’m hoping I’ll be able to get it into first gear. You see, while the new Logitech RS H-pattern gear shifter I’ve been testing out has proven easy to set up with 99% of my racing library, introducing it to Raceroom Racing Experience has proven a bit more eventful. That’s not the shifter’s fault. Raceroom, the quirky rain-free and slightly aged bloke that it is, is being a bit eccentric. Most PC racing games are designed to let you drive any of their cars with whatever mishmash of compatible hardware you’ve got - controllers, wheels, keyboards, full rigs that take up half a room. You can bind anything to any button, and be merrily shifting away with flappy paddles in Euro Truck Simulator as you watch your avatar do the same with the proper gear stick that actual trucks have.…