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Hero shooter Last Flag halts production just 2 weeks after launch, but vows to "make sure that the game doesn't disappear"
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Hero shooter Last Flag halts production just 2 weeks after launch, but vows to "make sure that the game doesn't disappear"

Eurogamer.net·Vikki Blake·about 1 month ago
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"Last Flag isn't going anywhere." Image credit: Night Street Games Last Flag, a third-person hero shooter that launched just two weeks ago, is halting production. In a lengthy statement posted to Discord, the team at Knight Street Games said that while it "knew that we couldn't possibly match the pace and scale of the AAA competition" and intentionally avoided the "live service free-to-play game", Last Flag "has been unable to find the audience it needs to give all of you the experience you deserve". It did, however, stress that "Last Flag isn't going anywhere", and while the team is unable to "support additional development beyond some upcoming patches", Knight Street Games was working with backend partners and Steam to enable custom lobbies and "make sure that the game doesn't disappear". Last Flag - Official Launch Trailer. Watch on YouTube "Five years ago, we set out to build a game that captured the fun of playing real-life capture the flag," the statement began.…

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