Last month, I visited Warframe developer Digital Extremes’ office in London, Ontario, of Canada, to hang out with the team behind Soulframe for a couple of days, interview its various discipline leads, and learn about this studio’s first game in nearly a decade. It was during those initial interviews that I learned Soulframe was a game Digital Extremes committed to making before asking its “corporate overlords,” which is Tencent, the Chinese-based megagiant publisher that acquired Leyou, the company that owned a majority stake in the developer. In the words of Digital Extremes CEO Steve Sinclair, the team begged for forgiveness (instead of asking for permission). During my first interview with Sinclair and Co., he showed Game Informer senior video editor Alex Van Aken and I the slide deck he used two years prior to pitching Soulframe to Tencent.…