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Fixing the Tile Image Bug in TCJSGame – A Debugging Story

DEV Community·Kehinde Owolabi·21 days ago
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Fixing the Tile Image Bug in TCJSGame – A Debugging Story 🎮 Live Demo : https://tcjsgame.vercel.app/sample/index.html The Problem: Image Tiles Wouldn't Render I was building a Flappy Bird game using my own game engine called TCJSGame. Everything worked perfectly - the bird, the pipes, the scoring system. The bird was an image. The pipes were images. But when I tried to create a level using the TileMap class with image tiles, nothing appeared on screen. No errors. No crashes. Just... nothing. The tiles were supposed to show a beautiful brick wall background for a platformer level I was designing. Instead, I got an empty canvas where the tiles should have been. The Investigation I started debugging by checking the most obvious things first: Are the image paths correct? Yes, the same images loaded fine as regular Components. Is the TileMap.show() method being called? Yes, the method executed without errors. Are the tiles being added to the game world? Yes, they were in the comm array.…

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