"We want to push the boundaries of AAA RPGs by adding some risky stuff" Image credit: Rebel Wolves If the *waves hands frantically* general state of the games industry hasn't made it clear already, it cannot be understated how much of a priority making money is for the suits that own all these game studios. Who cares if the thing is good! Will it make lots of money? And judging by a recent interview, The Witcher 3 director and director of the upcoming The Blood of Dawnwalker Konrad Tomaszkiewicz takes issue with this frustrating fact. Speaking to The Game Business , Tomaszkiewicz explained that he felt the "problem in this industry sometimes is that people opening companies are thinking [too much] about how to make money. This is a really cold approach for the games. You cannot create art like this." For Tomaszkiewicz, his priority is building a studio where people can "grow old together," so an emphasis was placed on doing something different over being driven by what sells.…