You often see people online saying that in the AI era, reliability matters most. The first time I saw it, it sounded like a tired cliché. Every era gets assigned its own buzzword; "intelligence" and "execution" have already had their turn. Does "reliability" actually fit the AI era any better? Not really. A few recent projects finally drove the point home. Three Characters a Day, Thousands of Assets Over a Hundred Days I made a PAW Patrol reading game for my son. Three characters a day, three hundred over a hundred days. The number looks small. The thing is, each of those hundred days is an independent mini-level. Every day needs about six or seven images and dozens of audio clips. The voices are cloned from a PAW Patrol character, each line matching a specific script. Add it up across a hundred days, do the math, and you're looking at thousands of assets, easy. The day-one demo worked. My son and I sat there playing for twenty minutes, having fun. That's exactly where the problem started.…