Housemarque follows on from Returnal with Saros - cut from the same cloth, but refined and improved in all areas. Built on Unreal Engine 5 with extensive customisation from Housemarque, this is a beautiful, visually distinctive game that is challenging but perhaps not quite as off-putting as its predecessor. Oliver takes us through the game's visual features, how Housemarque has evolved its formule and how the new game compares between PS5 and Pro.