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Duke Nukem 3D gets path tracing and DLSS through a new fan-made mod
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Duke Nukem 3D gets path tracing and DLSS through a new fan-made mod

TechSpot·Alfonso Maruccia·about 1 month ago
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Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust . The big picture: Thanks to Nvidia's support and the growing commercial appeal of retro releases, classic gaming franchises are experiencing an unprecedented modding renaissance. Realistic lighting effects are among the most popular enhancements, although they typically require some development expertise and a capable GPU to implement effectively. Developer Brian Schulman's latest project, Duke-RT , introduces a major change in how Duke Nukem 3D graphics are rendered. The open-source code adds a new ray-tracing rendering backend to Raze, a fork of the original Build engine that incorporates technology from GZDoom prior to its development split over AI-generated code concerns. Schulman has been active in game development for more than 15 years, working with applied machine learning techniques, various shader languages, and other AI-related technologies.…

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