Menu

Post image 1
Post image 2
Post image 3
Post image 4
Post image 5
Post image 6
1 / 6
0

Roguelike FPS offshoot Deep Rock Galactic: Rogue Core launches into early access with its own dangers, its own dwarves, and at last, its own identity

Rock Paper Shotgun Latest Articles Feed·James Archer·3 days ago
#FyTsMua7
Reading 0:00
15s threshold

Impressions from Ghost Ship's latest cave dive Image credit: Ghost Ship Publishing/Coffee Stain Publishing Deep Rock Galactic: Rogue Core – Ghost Ship Games’ attempt at plunging the co-op FPS spelunkery of Deep Rock Galactic into an even deeper, darker pit of roguelike tension – is out today in early access. I tried it last year, during one of the early alpha playtests, and it was okay? Ish? Already a functional multi-dwarf shooter, as you’d expect from something built upon the excellent DRG, but also close enough to the original that it resembled an ambitious side-mode more than a standalone game. These days, though, Rogue Core appears to be doing a better job of carving out its own subterranean space. Last week, I played an updated build with lead game designer Mike Akopyan and game director Mikkel Martin Pederson, and enjoyed a much more distinct delve – even if its heightened brutality made our run one of the bloodiest Danish-English endeavours since the Viking Age.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More