Menu

Mega Crit are tinkering with Slay the Spire 2's difficulty in a new patch, while weighing further changes to everybody's favourite villain, the Doormaker
📰
0

Mega Crit are tinkering with Slay the Spire 2's difficulty in a new patch, while weighing further changes to everybody's favourite villain, the Doormaker

Rock Paper Shotgun·Edwin Evans-Thirlwell·about 1 month ago
#Fh8egngD
Reading 0:00
15s threshold

"We do want to ensure that its mechanics aren't too abrasive" Image credit: Mega Crit Ho, doughty Ascenders and Door defeaters! There's a new beta patch out for roguelite deckbuilder Slay the Spire 2 , following last week's thunderous rolling of various beta updates into the game's main release branch . This round of rebalancing takes specific aim at the game's "baseline" difficulty, while trying to ensure that repeat runs on the very highest Ascension settings are something only a "fraction" of players can manage. Developers Mega Crit are also having another think about the Doormaker, the boss that eats (Exhausts) cards played on certain turns. The devs acknowledge that ol Dooryface McPilferer can be "abrasive", but argue that the enemy's "overall difficulty/winrate is in a good place", after gathering data from millions of runs. "When it comes to general balance, the base difficulty is quite hard right now," Mega Crit write in a Steam post .…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More