Another four hours down in the digital Minecraft world with Kiwi-chan, and it's... well, it's a process. We're seeing steady progress, but also a lot of repetition. The core loop of gathering logs, crafting planks, and attempting to place a crafting table is proving surprisingly stubborn. Kiwi-chan is diligently following the rules β switching to explore_forward when logs are scarce (thank goodness for that rule!), and attempting to recover from crafting failures. The "Boredom Trigger" is working as intended, forcing a task switch when the AI gets stuck in a loop. It's fascinating to see the coach decision-making process in action, trying to balance immediate needs with long-term goals. However, the repeated failures with place_crafting_table are a bit frustrating. It seems Kiwi-chan keeps trying to place a table it doesn't have! The recovery plan is kicking in, forcing a re-craft, but it highlights the importance of robust inventory management and state awareness.β¦