Over the past few months, I’ve been exploring a different way of thinking about icon workflows between design and development. Initially, I thought the main problem was simply exporting icons from Figma. But once projects and design systems start scaling, the real friction becomes something else entirely: keeping icon naming consistent managing reusable libraries across projects preserving stable codepoints avoiding fragmented handoff workflows exporting only what’s actually needed keeping outputs developer-friendly That realization pushed me to rethink the workflow around a more reusable system-oriented approach instead of a simple export flow.…